Who knew the scariest opponent Killua has faced so far would only have one arm?
King Great (isn’t that redundant?) White Beetle” – but they amount mostly to color, rather than substance. I was dead-certain Killua’s Hunter Exam (this year’s examiner looked like a biker Andy Warhol) must have been hacked to pieces (last week I said “I have to assume pass or fail Killua won’t be gone for too long, but the Exam arc lasted almost 20 episodes, so there’s only so much that can be hurried along without losing a touch of realism”), but even that was almost the same length as it was in the manga. Surely that has to set a record for the greatest gap in length of the exam from one year to the next. I’m not sure Killua even noticed “Rookie Crusher” Tonpa unti after he’d zapped him, but I thought his attitude towards Zepile was rather cold to be honest – he was a huge help to the boys in York Shin, and I would have thought maybe Kil would have favored him with a “Don’t tase me, Bro!”, but nope – Killua remains a cold little man, although at least he isn’t killing anybody unnecessarily anymore.
Just a few of the giga-developments that happened this time:
- Gon and Kil have “graduated” the first phase of Bisky’s training, and she actually lets them start playing the game
- Chrollo’s name on the “Contact” list
- Hisoka shows up in Greed Island
- We get a glimpse of Kurapika
- That glimpse also gives us a glimpse of Nostrade and Neon – the former in a panic because the latter has lost her ability to predict the future
- Genthru and Tsezguerra maneuvering to try and beat the other to the finish line
douchebag who took the Sword of Truth from the boys in Antokiba. Bisky’s training certainly helped, but even she’s clearly surprised at the speed at which her gems took to the polishing she was giving them. The forces that have effectively cleared the decks of challengers – or so they thought – are going to be taken by surprise when a new force sneaks up on the outside and threatens to pip them at the post.
Tsezguerra’s faction and The Bomber’s. One suspects Tsezguerra knows full well who Genthru is and doesn’t care – he’s just trying to get to the finish line first. What’s really intriguing here is the strategy involved. Tsezguerra is offering what seems like a deal lopsided in Genthru’s favor, yet Genthru has to consider the possibility that by helping his opponent he may be hurting himself, even if he seems initially to be helping himself more. It’s all about what cards you need to complete the set, not about how highly they’re ranked – and it’s a chess match between the two sides to figure out who really benefits from this potential deal.
Risky Dice” card (any D & D players will certainly have had flashbacks). 19 sides are good luck and only 1 bad – but if bad luck comes up, it will wipe out all the good things that have happened from the other rolls (including any that benefited the previous owner). It’s a sort of high-stakes “karma’s a bitch” card, and the implications are really cunningly presented, especially once the true risks are made clear. Genthru – a really sadistic bastard – forces a captive to use it to try and pair it with the “Lottery” card (which changes into a random card when used) to get a card he’s missing. The highlight comes when Killua decides to use it when playing the slots in Dorias, where a winning pull can get you a restricted slot card – normally only a 1/10,000 chance. Gon is clearly frightened at the prospect of what might happen and values his friend’s safety over any card he might win, but Kil proves he has the soul of a gambler – despite the stakes it was pretty hilarious watching him turn into a casino granny. All that was missing was big pink sunglasses, a cigarette dangling from his mouth, a filthy ashtray and a half-drunk Cosmopolitan. Even after seeing what a bad roll did to another addict Killua couldn’t stop – fortunately he couldn’t stop Bisky’s fist of sleep, either, and with that it was on to the next stop.
“Chrollo Lucilfer” on their contact lists with some surprise – and in the boys’ case, alarm, which is why Killua popped back into the real world to touch base with Kurpuika. But Shalnark has already figured out what Kurpika tells his friend – there’s no way that’s really Chrollo, as his Nen can’t possibly have been released yet. But Chrollo has been following Neon’s verses, which led him East to find the one who could remove Kurpika’s chains – to Greed Island. It was denied to him by the front door – no Nen – and by the back, by Razor. So he hired someone to enter the game for him and find his savior – who else but Hisoka, apparently, with the logical conclusion being that Hisoka’s pay will be his promised match with Chrollo. What a killer of a wild card that is – Hisoka has the same goals as the Spiders for now, and their focus now turns from winning the game to finding the man who can cure their boss (who seems very likely to be Abengane). But Hisoka never really works for anyone but himself, and we know from the OP that he’ll be joining up with his favorite objects of fantasy at some point soon. It’s a deliciously complex web of a plot that Togashi has woven here – but then, there’s no one who can do that quite like he can.
Greed Island Tutorial: “Lottery”